Wargaming and Generative Artificial Intelligence
The Digital History Center has experimented with Generative AI to develop wargaming scenarios to support cadet development in military operation and strategy. Below are the documents required to conduct a wargame of the Guadalcanal Landings on 7-8 August 1942, as developed by MAJs Mike Hamel and Stuart Vanderkooi:
- G2 Chat Log and Final Outcome
- AI Prompts for Instructor
- Initial Intelligence
- Allies Round 1 Briefs
- Allies Round 2 Briefs
- Japanese Round 1 Briefs
- Japanese Round 2 Briefs

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